Dark cloud iso download
Getting all the Atla in the dungeons is a definite plus, as you will undoubtedly need it all in order to return the towns to their rightful places. Once you are out of a dungeon and have some Atla, you can switch to walking mode, which allows you to see the town from a birds eye view.
You can select various landmarks like the town windmill or tree and place them where you want. After discovering more Atla, you can put the respective person s in their homes and replace all of their items. Once Bill and his house are in place in the town, you go and visit Bill. Bill tells you that his house used to be by the river and that he can't see anything without his lamp.
So, you switch back to walking mode and move Bill's house near the river or place a river by him and start searching for the Atla containing Bill's lamp. Once found, Bill rewards you by giving you a fishing lure. You then use the Atla containing the river and make a nice long river to fish in that's right, fish.
It all works surprisingly well and is the highlight to this game. Trying to completely reconstruct the various towns AND keep the population happy is a refreshing challenge.
As far as weapons go, Dark Cloud allows for some real tweaking. As you battle onward, not only do you gain experience, but your weapon does as well.
After gaining so much, you can upgrade your weapon to become more powerful. Weapons actually morph on the weapon screen. Not only that, but you can add elemental upgrades to the selected weapon, like thunder, Holy, ice etc.
Eventually you will run out of new options and the weapon cannot be upgraded anymore. If you do the math and attach the right elemental attachment you can have some pretty powerful weapons.
Unfortunately, the downside is that you must monitor your weapon's strength constantly and repair it before it breaks, otherwise you lose that weapon forever. This was a particularly frustrating part of the game for me as I accidentally destroyed some potentially powerful weapons during battle. As the game progresses it becomes apparent that you aren't really traveling the land as much as you are completing one scenario and going on to the next.
No free 3D world to explore like I had hoped, but rather a predetermined path on which to complete the game. This told me that the developers were attempting to make the game appeal to the broadest of audiences.
A fairly easy adventure that young kids could enjoy while tempting the older game players by promoting its long epic adventure. Yeah, SCEA did a good job making the game appealing to a broad gamer base. Since Dark Cloud continues to throw curve balls at the player: how about duel sequences?
Every once in a while, a duel will occur during gameplay. What this means is that a fight sequence plays out, with you and a bad guy, while a bar with different button symbols scroll across the screen. When the symbols slide into the marker bar, you must press the corresponding button in order for the duel to continue and for you to effectively strike your enemy. I found this strange as it's kind of like a movie fight scene with rolling, diving slashing and all sorts of moves you can't normally do in the game, but you can't really watch it either since you're too busy trying to press the right buttons.
I was also reminded of certain action scenes in Shenmue and Parappa the Rapper. And oh yeah, a warrior girl from the future travels back in time to aid Max in his quest.
So with that plot, I decided that I would continue forth. I felt the storyline was a bit weak at this point but other small details kept me playing. As Max, you are a mechanic who repairs things and invents items to use in your travels. And what does a good mechanic use for a weapon? Why a wrench of course! Yes, I thought it rather silly too, but think about it, if you had a giant plumbers wrench and smacked a monster upside the head with it, it could do some damage.
Plus with Dark Cloud's weapon upgrade system, you must maintain its durability and improve on it by monitoring each weapon's ABS gauge weapons gain experience to make it a better weapon.
Couple this with a real-time, fully controllable combat system and you can repair leaky faucets AND kill a giant rat at the same time. So there's number two on my list, I like the real time combat and the fact that weapons can be upgraded, but I didn't care for the fact that weapons can break if you don't maintain them you are constantly repairing them.
Max and Monica girl warrior from the future are nothing particularly inventive or original as far as the characters are concerned. You've played as them before in different games and although they look different, there is nothing truly compelling about either one of them. As a matter of fact, the first thing I think of with Max is that he has a very annoying voice.
You can't turn it off and you don't dare skip any of the looooong cut scenes because you run the risk of not knowing what to do next. Not the kind of kick-ass heroes I had hoped for.
Admittedly, they do get caught up in some clever fights and inventive action sequences, but I like my heroes a little more mature acting and looking.
Lastly, it's important to talk about the game's one true defining point'the creation and rebuilding of the world. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience. Necessary Necessary. Necessary cookies are absolutely essential for the website to function properly.
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